Hurricane Hockey Rules (Top Shelf Hockey)

PrintHurricane Hockey Rules

TOP SHELF HOCKEY

HURRICANE HOCKEY - Full Ice for all ages including IP players!!

RULES


·        The most important rule is having FUN!

·        All CHA rules apply unless otherwise stated.

·        Full CSA approved equipment is required.

·        Pre-printed game sheets will be given to the coaches prior to the start of each game. If replacement players are playing in the place of any roster player, please revise the sheet with the replacement player’s name.

·        Only registered players on team rosters are eligible to play.

·        Ranked lines (A, B or C) will play against equally ranked lines on the opposing team. Should a player be placed on an inappropriate line, coaches are encouraged to make appropriate adjustments to their roster in an effort to even the competition and allow the player to participate in an environment they will feel more comfortable in.

·        The order of lines to begin each game will be rotated equally by the coaches (i.e. “A” line starts game 1, “B” starts game 2, “C” line starts game 3, etc.). The game sheet will indicate which line (A, B or C) is starting.

·        Prior to each game there will be a 2-minute warm up.

·        Length of the games will consist of two 23-minute, running time periods. Two 21-minute periods for Tournament games

·        Face offs will only occur at the start of the two periods.

·        Centre ice line will be eliminated from play. No icings or off-side (two line) passes will be called.

·        Line shifts will take place every minute at the sound of a buzzer.  At the buzzer, indicating the end of that shift and the beginning of the next shift, the puck is to be left alone at the location of play when the buzzer sounded. If the puck is deliberately shot after the sound of the buzzer, a minor penalty will be assessed. The coach of the team awarded the penalty shot will select a player from the line that was going on the ice at the sound of the buzzer.

·        If a player is on a breakaway inside the offensive blue line when the 1-minutehorn goes, he/she may continue and shoot on the goal. After the shot, immediately make the line change.

·        In the case of a shortened bench and a player is required to “double shift” to replace a player on another line that player must go to the bench and touch the boards on the 1-minute buzzer before engaging in the play.

·        Off sides - when the referee calls an offside, the referee will blow the whistle and indicate that all the offensive players must clear the zone (tag up at the blueline simultaneously). They now become defensive players and can re-enter the zone to pursue the puck.

·        After a goal is scored, the referee will blow the whistle and indicate that all the offensive players must clear the zone (tag up at the blueline simultaneously).  They now become defensive players and can re-enter the zone to pursue the puck.

·        If the goalie freezes the puck, the referee will blow the whistle and indicate that all the offensive players must clear the zone (tag up at the blueline simultaneously). They now become defensive players and can re-enter the zone to pursue the puck. A goalie can play the puck anywhere in his/her end, but if they freeze the puck outside a ten foot radius of the crease the referee will blow his/her whistle and the opposing team will regain possession of the puck outside the blue line.

·        At any time during a game, there is greater than a three (3) goal differential, the team clearing the zone must all clear the red centre line simultaneously before attacking.

·        If games are tied after two periods, they remain tied.

·        At the conclusion of each game the players on the starting line will compete in a “rapid fire” shoot out. The shootout will have no impact towards the outcome of the game and is intended to provide additional enjoyment in the program.

·        Team commitment - Due to the volume of participants, should player(s) be absent from a game they/parents are expected to let their convener know as soon as possible.  The convener will then attempt to recruit a replacement player. The process is to recruit with equally ranked player(s) from either the team playing immediately before or after the game you will be absent from.

·        In an effort to share parity amongst all goalies, goalies will play the first period for the opposing team and play for their assigned team for the second period.

·        Player movement – A higher ranked player can not move down two lines and can only be utilized as a defenseman on the immediate lower line. The higher ranked player can not score inside the top of the face-off circles of the offensive end. A lesser ranked player can move up lines with no restrictions.

·        Any player, of any ranking, can only score up to five (5) goals in any one game unless his/her team is trailing by three (3) or more goals or in the execution of a penalty shot. After a player scores his/her fifth goal, the player will be visually identified; signifying the player can only be a play maker and any additional goals scored will not count.

·        No body checking allowed.

·        Minor penalties – when a player is assessed a minor penalty, the referee will blow the whistle when the offending team gains possession of the puck. The time clock will stop time. The fouled player will be awarded a penalty shot at centre ice and all other players will line up along the blue line, on one knee, behind centre ice. The teams will be separated approximately ten feet at the blue line. On the referee’s whistle the shooter will begin the penalty shot and the other players along blue line will chase the shooter. Should there be an infraction during the chase the fouled player will be awarded a penalty shot immediately after the accruing penalty shot is completed. At the time of the shot, the time clock will begin running time again. If shooter scores, the offensive players must clear zone (tag up at the blueline simultaneously) before re-entering the zone. If the shooter does not score, the play continues. If a penalty shot takes place at the end of a shift, the next line on both teams will set up on the backside blue line and the shooter will immediately come off after the shot is taken.

·        When serving coincidental minor penalties no penalty shots will be taken. The players involved in the altercation will be sent to their respective bench and the remaining time of the shift and the next shift will be played with fewer players.

·        Any player assessed three (3) minor penalties in a game will be ejected from the game and can not be utilized as a replacement player for another team the same day.

·        Any player assessed three (3) minor penalties in a second game will be suspended for an additional game and can not be utilized as a replacement player during the duration of the suspension.

·        A third ejection will result in a disciplinary hearing with the Convenor for further suspension or possible expulsion from the program.

·        Any player assessed a hitting from behind penalty will be ejected from that game and an additional game and cannot be utilized as a replacement player during the duration of the suspension.

·        Major Penalties/Misconduct Penalties – If a five-minute major penalty or anymisconduct penalty is assessed, the offending player(s) will be ejected from thegame and an additional two games. The player can not be utilized as areplacement player during the duration of the suspension. Top Shelf Hockey also reserves the right to suspend any player or coach for conduct that may impede the safety of other players, coaches, officials or parents, without refund.

·        Players will supply their own water bottles. First Aid kits will be supplied at the penalty box area.